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Freemium

The freemium monetization curve is continuous

I often hear of freemium app players being bucketed into three groups: the non-payers (95-97% of the userbase), the payers…
September 27, 2012

Estimating k-factor when conversions are unknowable

Given the consistently upward pressure exerted on CPI (cost-per-install) prices over the past six months -- which, in my opinion, will not…
September 16, 2012

Every freemium app needs non-paying users

Most people think of non-paying users (NPUs) in freemium apps as nothing but an unfortunate, avoidable expense; they eat up…
September 11, 2012

Save the Titanic: A case study in virality

I stumbled upon this question on Quora the other day, which asks how a game called Save the Titanic managed to…
June 26, 2012

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